![]() I'll almost certainly be returning to it in the future. It's a game you won't want to stop playing. It's also rather unique, despite being obviously inspired by games such as 'System Shock (1994)', 'Bioshock (2007)', 'Deus Ex (2000)' and Arkane Studios' previous 'Dishonoured (2012)'. It's great fun that's incredibly immersive from start to finish. Its heady story, full of twists and turns, is meant to be engaged with on an intellectual level you're supposed to think about what you're doing and why you're doing it. It gives you a set of systems, which evolve somewhat over the course of the game but always remain consistent, and lets you loose with them. That's what's so satisfying about the experience. ![]() ![]() Exploration is more than encouraged and, usually, all solutions are valid. The name of the game here is choice, with the player being given free reign to complete their objectives in whatever way they want. 'Prey (2017)' is a first-person 'immersive sim' set aboard a space station that's been recently overrun by a whole host of otherworldly aliens, including the elusive 'mimick' which can disguise itself as any object on board. Prey has got to be one of the best games of this generation, maybe even one of my most favorite games of all time, the story of Prey is about a person, either male or female, named Morgan Yu, who inside a huge station known as Talos I, after an incident at some test, you wake up in your apartment, yet something is up, after escaping, you must pick up the pieces, find out what's going on, and escape, the story is great, there are really interesting twists during the story, characters, and mysteries, the sense of freedom, and exploration is very well done here, while you are in Talos I, you are given the opportunity to explore several open areas, where you can find hidden items, supplies, and side quests, speaking of side quests, there are quite a lot of them to do, they can vary from simply searching for someone to finding maps to a treasure, the quests are quite fun and varied, the gameplay is also amazing, gunplay is smooth, visceral, and intense, and the horror elements add a sense of desperation, intensity, paranoia, and helplessness, which makes the game even more heart-racing, the game is also challenging, this is not a game where you run and gun like in call of duty, you have to think before you act and pick your battles, and the the AI is really good with a few problems, and there are supplies such as ammo, medkits, food, notes, neuromods, key cards, and side quests that will give you an incentive to explore, speaking of neuromods, they can give you the ability to upgrade Morgan Yu, with perks such as Hacking and Repair to increased strength and health, giving more replay value to the game, if you just do the story, it could probably be around 15 hours, but doing all side quests, exploring every nook and cranny around Talos I etc., will bring that up to 40 hours, with massive replayability through different builds and critical choices you make throughout the game, my playthrough was around 30 hours, but I still had several side quests and places that I haven't fully explored, this is a game that must be played and that is absolutely worth your time and money
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